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MORTEM Hack


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About This Game

MORTEM is a first person horror game, developed by Nighthood Games.

You are Timothy Collins. You arrive home late from work and enter your house. At first th 5d3b920ae0



Title: MORTEM
Genre: Action, Adventure, Indie
Developer:
Nighthood Games
Publisher:
Nighthood Games
Release Date: 17 Aug, 2017


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7 SP1
  • Processor: Dual-core Intel or AMD, 2.5 GHz


English



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This is the most broken game ive ever played hide and seek doesnt work and the graphic lag and it really doesn't show you how to play the game.. BROKEN GAME was working fine till i got some message something like error code with some numbers then unreal engine , after that i cant play i would die for no reason and no commands would work at all. BROKEN GAME was working fine till i got some message something like error code with some numbers then unreal engine , after that i cant play i would die for no reason and no commands would work at all. u2022 Terraria u2022 Don't Starve u2022 The Stanley Parable u2022 Ori And The Blind Forest u2022 Left 4 Dead u2022 Hotline Miami u2022 Firewatch u2022 No Man's Sky (surprisingly, NMS is better than this lmaoo) Oh sorry, I was just listing a few games that take up less disk space than this pile of horse-dong. Man, when I bought MORTEM for a whopping 7.99$ I really wasn't expecting it to be too terrible. But boi was I wrong. The graphics really aren't that bad, but the developer clearly just bought a 5$ model pack off Unreal Engine and pooped it onto premade house map. I've only played the game for like 10 minutes and I feel like I've seen it all. Final verdict: don't waste your time and money on this "game".. u2022 Terraria u2022 Don't Starve u2022 The Stanley Parable u2022 Ori And The Blind Forest u2022 Left 4 Dead u2022 Hotline Miami u2022 Firewatch u2022 No Man's Sky (surprisingly, NMS is better than this lmaoo) Oh sorry, I was just listing a few games that take up less disk space than this pile of horse-dong. Man, when I bought MORTEM for a whopping 7.99$ I really wasn't expecting it to be too terrible. But boi was I wrong. The graphics really aren't that bad, but the developer clearly just bought a 5$ model pack off Unreal Engine and pooped it onto premade house map. I've only played the game for like 10 minutes and I feel like I've seen it all. Final verdict: don't waste your time and money on this "game".. This is the most broken game ive ever played hide and seek doesnt work and the graphic lag and it really doesn't show you how to play the game.. At the begining, this was as buggy game that had a lot of potential however, after replaying the game 10 months later I can say that the creator(s) have worked on it a lot and for once, I do recommend playing it. Below is my new game review on it: https://youtu.be/YICFEgdRYnQ. At the begining, this was as buggy game that had a lot of potential however, after replaying the game 10 months later I can say that the creator(s) have worked on it a lot and for once, I do recommend playing it. Below is my new game review on it: https://youtu.be/YICFEgdRYnQ


Patch 1.1.3 : Major Optimizations for physics and projectiles; the focus was on large bullet attacks (e.g. Gorgun's scream, Kill Pillars circle attack), but this has produced performance gains across the board Improvements/Balance Changes The Elder Blank is now usable while dodgerolling Continue is now the default title screen option if you have an available midgame save Table Tech Rockets and Melted Rock explosions no longer damage players Bullets are no longer stopped by torches Enemy self destruction (e.g.. Patch 1.0.3 : We've been posting patch notes on the forums (see bottom of this post for a link), but we're going to start pushing live through announcements as well for increased visibility. Today's updates: Patch 1.0.3 ===================================== Added the version number to the title screen Small adjustment to early game key balance Added a DirectX dependency that may solve black screen issues for some players Added D3D11 support to address pink screen and map issues for some players Fixed a rare freeze while generating dungeons Meta currency and NPC cell keys will now be auto collected when the player leaves the room Fixed an issue where players could respawn inside walls after falling into a pit Added safety checks to prevent players from dying to poison and fire just after boss death scenes Fixed another issue where players could get stuck in elevators Tiger projectiles will no longer break boss death scenes Fixed a bug which could cause the Singularity to loop audio forever Flying no longer prevents the player from entering the first secret floor Fixed an issue where the Wallmonger would get stuck on the dying Cop Shield of the Maiden now correctly stops the Beholster's beam Fixed an issue where Snitch Bricks would reveal secret rooms which could not be opened with blanks Limited the maximum aim assist value Further reduces memory usage in the main menu Fixed an issue where some Mac users had a different save location than intended Previous patch notes can be found at:. Gungeoneers: The Official Enter the Gungeon Community : Please check out Gungeoneers.com - the official Enter the Gungeon community from Dodge Roll Games, Devolver Digital, and Curse! Check it out and enter the giveaway to win some limited edition Enter the Gungeon plushes and pin sets!. Patch 1.0.11 : Just to be clear, this is NOT the Supply Drop Update! We're still working hard on that update, but we had a few crash issues (and some simple bug fixes) that we didn't want to delay for the full supply drop release. Hope everyone enjoyed some of the challenge mode previews on Twitch.tv! Patch notes below: Major. 1.0.9 Hotfix : Hello everyone! We just pushed a hotfix that should fix the bug whereby you could get stuck in a conversation with the dying police officer.


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