Title: Xmas Zombie Rampage 2
Genre: Action, Adventure, Indie
Release Date: 1 Jan, 2018
50\/50...This borders on a playable game. Not at this price though, God I hope I'm the only one who would ever pay this much (although I'll almost certainly return it) to see a GameGuru asset creation just because I hadn't seen that asset pack before.
Now, the gameplay is still all running past zombies that are mildy more interested than the first one, they may be more varied; I don't stop to look, after all, I have Xmas to save (& also I guess, stock photos of asian women to see in passing, I suppose this is the logical extension of the exposed back Santa hat woman from the first game, I don't know if this game needs lore) & they can't animate fast enough to bother me, so I won't bother them. Basically, the game is the same but it is in an Asian Temples & Jungle tileset now and...it's alright, refreshing at least as it's the first time I've seen it.
Some of the maps don't tank the framerate, most of them do; however, the biggest compliment I can give this game is that the levels feel designed; the first one along with a lot of GameGuru stuff at the time just felt like cobbled together assets placed haphazard with no sense to path construction & when you're building a linear maze running game, you should at least make the paths interesting & varied and they've done it here, granted most of the levels are in the same Asian Temples full of jungle style, but they've used them well to create twisting paths, some rooftop sections, stairs made out of varied tilesets, necessary passages obscured by foliage but not so much that they are annoyingly inobvious.
Played through the 10 maps in 25 minutes including load times (and loading 10 maps in GameGuru in that time is pretty decent).
There is effort here that after the first game, you wouldn't expect to see and credit where it is due...but $17, $20 RRP; absolutely not, like I'd probably go $7 but I'm an outlier because I like seeing Devs put (what I determine is) effort in the GameGuru & FPSC engines because they're absolute trash garbage, but $17-$20; Hunter Of Antiques is the first FPSC game I really felt was worth money and it only went $9.99, this isn't Hunter of Antiques "quality" in air-quotes because FPSC caveats.. the only way to not get copyright law sue is to take it from some where that not on american soils.... Asian is the best idea, by the way nice poster, too bad the game get in the way...., the reason why this game dont have many review because they already write down at the first one already,.... seriously what the point of making a gun girl vs the zombie when we cant see the girl....
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